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HOME>ARTICLES>GETTING STARTED WITH SCORM AND FLASH
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3. Packaging your unit

Your SCO now supports SCORM runtime, but this is of little use unless you also support SCORM Content Packaging, which is used to register your content onto the LMS. Download Reload, a simple SCORM content packager, which is available free from www.reload.ac.uk.

Figure 7. Create a new SCORM 1.2 Package

Figure 8. Select the folder where your SCO files are stored.

Figure 9. Drag the .html file from the left-hand pane onto the resources node in the right-hand pane. If you expand the new resources node, you will see that all required files (including the .swf file and .js file) have been added automatically.

Figure 10. There are two kinds of resources in SCORM: Shareable Content Objects (SCOs), which support the SCORM runtime, and 'assets' which do not. Select the new resource node and, at the botton of the screen, set the scormtype field to 'sco'.

Figure 11. Right click the Orangizations node and add a new organization.

Figure 12. Drag the tutorial node under the Resources section onto your new Organization node. This makes the node visible in the LMS.
Save the manifest file. If you have an LMS to play with, you can load the imsmanifest.xml file into the LMS and run your learning content from.

If you have found this tutorial useful or have any questions, suggestions or corrections, please get in touch with me via the Forum. I will be happy to produce further SCORM tutorials - e.g. on supporting bookmarking, working with objectives, or working with SCORM 2004 - if there is a demand.

Download files

To use any of the files in this tutorial, right click on one of these links and choose 'Save target as...'

tutorial1.fla
tutorial1.swf
alms_sco.js
tutorial1_flashdemo.html

 
 
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